/clang:-1: linker command failed with exit code 1 (use -v to see invocation)

ld: ‘/Users/falco/Unity/MemoPa/MemoPaiOS/Libraries/Plugins/iOS/libdivesensor.a(Native_Sensors_Plugin.o)’ does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Buildsettings search bitcode
EnableBitCode no

myCapsule = GameObject.FindGameObjectWithTag (“MyCapsule”);

// 親のGameObjectからTransform.Find
// 非アクティブでも取得可能
mainCamera = myCapsule.transform.Find(“Camera”).gameObject;
diveCamera = myCapsule.transform.Find(“Dive_Camera”).gameObject;

if (mainCamera != null) {
mainCamera.SetActive (true);
}
if (diveCamera != null) {
diveCamera.SetActive (false);
}

Unity で iOS のリリースと、simulator ビルドを切り替えるには?

切り替える必要があったのかぁ

Target SDK を Device or Simulator SDK を選択する

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